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Meta etf price prediction 2030
Meta etf price prediction 2030






meta etf price prediction 2030

Fund investments will be concentrated in an industry or group of industries, and the value of Fund shares may rise and fall more than more diversified funds. Metaverse Companies may be targets of hacking and theft of proprietary or consumer information or disruptions in service, which could have a material adverse effect on their businesses. Metaverse Companies may face dramatic and unpredictable changes in growth rates. Stocks of such companies, especially smaller, less-seasoned companies, may be more volatile than the overall market. Metaverse Companies and other companies that rely heavily on technology are particularly vulnerable to research and development costs, substantial capital requirements, product and services obsolescence, government regulation, and domestic and international competition, including competition from foreign competitors with lower production costs. Investing involves risk, including possible loss of principal. Read the prospectus or summary prospectus carefully before investing. For a prospectus or summary prospectus with this and other information about the METV Metaverse ETF please call 1-85 or visit the website at. Investors should consider the investment objectives, risks, charges and expenses carefully before investing. Citi research calls for 900 million to 1 billion VR/AR users by 2030.

  • Citi estimates a $8 to 13 trillion total addressable market for the Metaverse by 2030, including 5 billion unique users.
  • Bloomberg Intelligence believes the market opportunity for the Metaverse can reach $800 billion by 2024 (excludes Ball Metaverse Hardware, Networking, Compute, and Payments categories).
  • In the third quarter of 2022, Roblox users spent 13.4 billion hours on the platform, which equates to 2.5 hours per day per user.
  • Pioneers in content, commerce, and social for the Metaverse, such as Tencent, Sea and Snap.
  • Gaming engines responsible for the creation of virtual worlds including Unity and Roblox.
  • Companies developing infrastructure essential to the Metaverse such as Cloudflare and Nvidia.
  • meta etf price prediction 2030

    Hardware: The sale and support of physical technologies and devices used to access, interact with or develop the Metaverse.

    meta etf price prediction 2030

    Content, Assets, and Identity Services: The design/creation, sale, re-sale, storage, secure protection and financial management of digital assets, such as virtual goods and currencies, as connected to user data and identity.

    meta etf price prediction 2030

  • Payments: The support of digital payment processes and operations, which includes fiat on-ramps to pure-play digital currencies and financial services.
  • Interchange Standards: companies building tools, protocols, formats, services, and engines which serve as actual or de facto standards for interoperability, and enable the creation, operation and ongoing improvements to the Metaverse.
  • Virtual Platforms: companies developing and operating immersive digital and often three-dimensional simulations, environments and worlds wherein users and businesses can explore, create, socialize and participate in a wide variety of experiences.
  • Networking: companies providing real-time connections, high bandwidth, and data services to consumers.
  • Compute: companies enabling and supply of computing power to support the Metaverse.
  • The Index consists of a tiered weight portfolio of globally-listed companies who are actively involved in the Metaverse. The Ball Metaverse Index is the first index globally designed to track the performance of the Metaverse. The "Metaverse" may be defined as a successor to the current internet that will be interoperable, persistent, synchronous, open to unlimited participants with a fully functioning economy, and an experience that spans the virtual and 'real' world.








    Meta etf price prediction 2030